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Wednesday, 16 March 2022

Geek-Girl Vol.3: Team Geek-Girl TPB Out Now!


A great Jumping-On point for the series, the new Team Geek-Girl TPB collects Geek-Girl #5-#9 - the first five issues of Geek-Girl's New Direction. Here's the Press Release:

Geek-Girl joins a Super-Team – and things are gonna get weird!

Created and written by Sam Johnson (The Almighties, Cabra Cini: Voodoo Junkie Hitwoman) and illustrated by C Granda (Charmed, Grimm Fairy Tales) - Geek-Girl is a series featuring attractive, popular Maine college co-ed Ruby Kaye – a girl used to getting whatever she wants – who lands a pair of power-inducing super-tech glasses.

Since gaining her powers, Geek-Girl (a moniker jokily given to Ruby by her BFF Summer after Ruby’s initial difficulty handling her newfound super-strength led to some klutzy actions) has blossomed from a self-satisfying ‘It’-Girl to the heroine of her city of Maine – taking down major-threat super-villain Lightning Storm and playing an integral part in stemming the crime wave that sprung up in the wake of the damage Lightning Storm did to Maine’s law enforcement.

In the process of this, Geek-Girl has caught the eye of a certain Mr. Johnny Carlyle – a morally questionable entrepreneur who is looking to put together a Super-Team. Johnson fills us in: “Johnny showed up previously in the Geek-Girl series as a super-tech weapons dealer who was suspected of selling his wares indiscriminately – which earned him a dressing down from Maine’s First Lady of Super-Heroing, Neon Girl, during the crime wave that was going on there – which she believes he may have contributed to.

“Johnny then stepped up and hooked Geek-Girl and Neon Girl up with a mysterious telekinetic called Tyler, who helped them turn things around in their fight against crime… and led Johnny to coming up with the idea of creating a super-team – headed by Geek-Girl!”

Johnson continues, “In the new Geek-Girl TPB, Team Geek-Girl, Ruby Kaye is handed the keys to her new super-hero HQ just as her would-be team-mates make their way there on a plane – but there’s an ‘incident’ during their flight, and they may not all make it!”

Without spoiling things, Johnson says that now that Geek-Girl is an ongoing series, ‘the incident’ is just the beginning of the weirdness that will be coming Ruby’s way – influenced by one of the writer’s favorite comic runs – Grant Morrison’s Doom Patrol. “I love how out-there that series is, and it helped inspire a number of weird and wonderful ideas that I’ve wanted to bring to my comics - and now that GG’s ongoing, I have the right venue for them. Get ready for The Hall of Diamonds; potential arch-nemesis Mean Girl; The Infinite: Limbo’s ‘crazy cousin’ dimension; Cabra Cini: Voodoo Junkie Hitwoman - and that’s just in this first arc alone. Things are gonna get weird and Ruby’s in for a wild ride.”

PREVIEW:
(right-click on images and 'open link in new tab' to enlarge)

Collecting Geek-Girl #5-#9 written by Johnson, illustrated by C Granda and colored by Chunlin Zhao, Geek-Girl Vol.3: Team Geek-Girl TPB is Out Now, published by Markosia, and available at www.geekgirlcomics.com and www.comixology.com



Praise for Geek-Girl:

“Grade A. Back and even better. Fans of indie superhero comic books will find a winner in Geek-Girl.” - Leroy Douresseaux, I Reads You.

“A great series to get into if you’re looking for something superhero related but original and interesting in its own right.” - Jay Brown, Comic Sleuth.

"A charming comic, the dialogue displays a witty back and forth that would make Kevin Smith proud." - Kris Bather, Broken Frontier.

“4.9 Geek-Heads out of 5. From the small conversations the characters have, to the dialogue that occurs during major fight scenes, readers are there, witnessing these events right before their eyes. These are characters readers will care about, and they’ll want to come back to see what happens next.” - Jose J. Becerra Jr., Anything Geek Culture.

"This comic book is something special." - Donna-Lyn Washington, Review Fix.

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